AI Insights · Timothy · July 2022
Top Down Games on Android in Europe Q2 2022
In Q2 2022, top down games on Android in Europe showcased varying trends in weekly downloads, revenue, and active users. Key titles included Brawl Stars, Clash Royale, and Candy Crush Soda Saga.
In the second quarter of 2022, the top down games category on the Android platform in Europe saw significant activity. Here’s a breakdown of the performance of the top five games, based on data from Sensor Tower:
Brawl Stars from Supercell displayed a dynamic quarter. Weekly revenue peaked at approximately $1.66M in early May but saw a decline to around $479K by late June. Downloads showed a fluctuating trend, starting at 215K in late March, peaking at 281K in late April, and ending the quarter at 241K. Active users hovered around the 23M mark, with a slight drop to 21.8M by the end of June.
Clash Royale, another title from Supercell, also had a notable quarter. Revenue hit its highest point in early April with approximately $1.05M, before declining to around $279K by the end of June. Downloads started strong at 272K in late March but saw a decreasing trend, ending the quarter at 136K. Active users followed a similar pattern, starting at 27.3M and dropping to 22.2M by late June.
Candy Crush Soda Saga by King maintained a steady performance. Weekly revenue remained relatively stable, averaging around $464K. Downloads fluctuated, peaking at 81.6K in early May and dropping to 43.4K by the end of June. Active users saw a minor decline from 1.53M in late March to 1.35M by late June.
Match Masters - PvP Match 3 from Candivore showed consistent revenue, peaking at approximately $539K in late June. Downloads and active users exhibited a varied trend; downloads started at 113K in late March, dipped to 37.5K in early May, and rebounded to 109K by the end of June. Active users fluctuated around the 1M mark, ending the quarter at 927K.
Solitaire Grand Harvest by Supertreat - A Playtika Studio, experienced steady revenue, averaging around $455K throughout the quarter. Downloads remained fairly consistent, ranging from 29.7K to 39.6K. Active users saw minor fluctuations, starting at 365K in late March and ending at 340K by late June.
For more detailed insights and data, visit Sensor Tower.